Open edX presents Content Tagging! "Tagging" has been a long-requested feature for managing content in Studio, and now OpenCraft is finally designing and […]
Open edX presents Content Tagging! "Tagging" has been a long-requested feature for managing content in Studio, and now OpenCraft is finally designing and […]
After an unforgettable Open edX 2022 conference and co-working retreat last year in Lisbon, Portugal, we were eager to see what our 2023 trip had in store!
This year, the Open edX Conference will be held from March 28 – 31 in Cambridge, Massachusetts. The conference schedule […]
Conference Preview Get a sneak peek of the 2023 Open edX Conference with tCRIL's series of "Conference Preview" blog posts. […]
Olive Released 🫒 The fifteenth Open edX community release, called Olive, is now out! The release was coordinated by the Open […]
Listaflow is a new open source tool being built by our team here at OpenCraft. Although it is still in […]
2023 Conference Keynotes The team at tCRIL announced the first two keynote speakers for the 2023 Open edX Conference, taking place March […]
When you search Google images for “UX design process” you’ll probably see something a little like this: I wish the […]
Here's a recap of our October 2022 newsletter: Open edX Conference 2023 The 2023 Open edX conference has just […]
There are some great resources for building extensions to the Open edX platform. The XBlock SDK is excellent, and MFEs […]
Here's a recap of our September newsletter: TOC Election - Sep 30 deadline In October, the Open edX Community […]
OpenCraft has been interested in working on improvements to the discussions infrastructure in Open edX for quite some time now, […]
Register to vote In October 2022, members of the Open edX Community will be called to elect 3 members of […]
September Community Meetup The September Open edX Meetup will happen on Thursday September 22 at 10am EST. It will feature […]
Nutmeg Features Nutmeg is the latest Open edX named release. Our friend Sarina Canelake, Engineering Manager at the Center For […]
A few months back, I wrote a blog post on how to build your own Micro Front End for the […]
Here's a recap of our June 2022 newsletter: Nutmeg Release Nutmeg, the latest stable version of the Open edX platform, […]
User Retirement in an Open edX platform is the very last stage of the user account’s lifecycle, which begins with […]
Here's a recap of our May 2022 newsletter: Lisbon Conference + Retreat Recap The OpenCraft team flew to Lisbon, Portugal […]
After three years of not seeing each other in the flesh, the OpenCraft team flew to Lisbon, Portugal to attend […]
Here's a recap of our April 2022 newsletter: This edition of our newsletter will be shorter than usual, because our […]
Introduction We at OpenCraft, while maintaining Open edX instances for our clients, often run into unique problems that have quite […]
Open edX Conference The program and schedule for the 2022 Open edX Conference are now live! Please visit Sched to see the […]
This article was written by Sarina Canelake, Engineering & Community Manager at The Center For ReImagining Learning (tCRIL). The Open […]
Conference Themes The 2022 Open edX Conference will be hosted in-person in Lisbon, Portugal, from Apr. 26-29. You should register as soon […]
This article was co-written by OpenCraft team member Adolfo Brandes and Daniel Seaton, Sr. Learning Systems Designer at MIT. In […]
Here's a recap of our January 2022 newsletter: Open edX Conference After two years of forced hiatus, the long awaited, […]
Governance As the stewardship of the Open edX platform is moving from edX/2U to the newly formed Center For Reimagining […]
Travel’s been rare over the last year. Recently, our CEO Xavier and I flew into Cambridge and sat down with […]
2U Acquisition E-Learning company 2U has completed its acquisition of the edX.org website and assets, as announced in Open edX's […]
The Open edX platform is a large open source project that has been around close to a decade. The web […]
Here is a recap of our October 2021 newsletter: Maple Release Update The master branches for Maple, the next Open […]
A good way to assess learners in online courses is to evaluate essay-type text responses through a set of well-defined […]
Community Event The Open edX community hosted an online event on Friday, September 17. It featured a talk by Ed Zarecor on […]
This article was written by team members Shimul Chowdhury and Guruprasad Lakshmi Narayanan. An Open edX "site" presents a catalog […]
Open edX Community Event All members of the community are invited to join a virtual Open edX conference and meetup, […]
This article was written by Giovanni Cimolin (OpenCraft) and Ned Batchelder (edX). Learning Tools Interoperability® (LTI®) is a standard used […]
Here is a recap of our July 2021 newsletter: 2U Acquires edX 2U, an educational technology company, announced that it is acquiring […]
Here is a recap of OpenCraft's June 2021 newsletter. Lilac Released Lilac, the twelfth Open edX community release, is now […]
Software development is a complex process. Anyone looking to invest in software for their company wants to know that they […]
This blog post was co-authored by OpenCraft team member Usman Khalid and edX team member Dave Ormsbee. It is with […]
Here is a recap of OpenCraft's May 2021 newsletter. Open edX Conference The 2021 Open edX virtual conference happened on […]
This blog post was written by our team member Aayush Agrawal At OpenCraft, we do a lot of feature development […]
Here is a recap of OpenCraft's April 2021 newsletter. Open edX Conference The 2021 Open edX Virtual Conference has officially been […]
by Braden MacDonald, CTO of OpenCraft & Nimisha Asthagiri, Chief Architect at edX Announcement As part of edX’s ongoing commitment […]
This article was written by team member Aayush Agrawal This blog post shows how to enable encryption at rest for […]
Here is a recap of OpenCraft's March 2021 newsletter. Intro to Open edX Platform Ned Batchelder from edX and Fox […]
This article was written by team member Aayush Agrawal. Every industry has its best practices, and we follow them for […]
The Open edX platform is constantly growing in every aspect, something that’s desirable for every Open Source Software that proves to be useful and true to the name. In that sense, the ways of setting up the platform keep evolving, too. Unless you’re knowledgeable with the tools used for working with the platform in a local environment, there is no “simple” way to get started with an instance without help. That’s where we come in.
The parts of the Open edx platform are numerous and can be confusing. Newcomers lose themselves in the project's size. […]
Arguably, one of the biggest things about the most recent Open edX release, Koa, is that it officially supports the […]
If your company runs a copy of the Open edX platform, you may feel satisfied with its impressive array of […]
If you’ve had the opportunity to take a course on edx.org, you might wonder how you can contribute to the […]
The edX.org website opened in 2012 as a massive online learning destination with free courses that anyone could enjoy. Today, […]
The Chat XBlock describes itself as "An XBlock that allows learners to chat with a bot, where the bot follows a script and the learner can choose among possible responses."
This article was written by team member Nizar Mahmoud. Work often involves a lot of repetitive and time-heavy tasks. For […]
This article was written by Giovanni Cimolin da Silva - Open Source Developer. A few months ago we decided to […]
This article was written by Jeff Miller, a member of the OpenCraft marketing team. So, you’ve been looking for a […]
Congratulations! Congratulations to Harvard University’s Faculty of Arts and Sciences, the Amgen Foundation, and the LabXchange team on this win! […]
This article was written by Jeff Miller, a member of the OpenCraft marketing team. We’ve consciously built OpenCraft on four […]
This article was written by Jeff Miller, a member of the OpenCraft marketing team. I’m excited to share that we […]
This article was written by Jeff Miller, a member of the OpenCraft marketing team. At OpenCraft, we work daily with […]
This article was written by Jeff Miller, a member of the OpenCraft marketing team. Foreword It’s probably not a surprise […]
This article was written by team member Tim Krones From fall of 2016 through summer of 2018, OpenCraft worked closely with […]
This article was written by Jeff Miller, a member of the OpenCraft marketing team Foreword In the midst of the […]
A technical tutorial brought to you by OpenCraft : ) This article was written by team member Alan Evangelista. This […]
This post was co-written by Braden MacDonald (CTO at OpenCraft) and Ned Batchelder (Software Architect at edX). This has also […]
Introduction The move to using Docker for the Open edX® devstack brought many improvements to our workflow, but it isn't […]
This article was written by team member Tim Krones What H5P is (and why you should care) H5P is a […]
This article was written by team member Giovanni Cimolin da Silva Are you looking into new solutions for your next […]
This article was originally posted on the Open edX website. The upcoming Open edX® release contains an exciting, much-requested new […]
This article was written by team member James Tait The OpenCraft team was present at the 2019 Open edX Conference […]