This year, the Open edX Conference will be held from July 2 – 5, 2024 in Stellenbosch, South Africa. I’m […]
Here is a recap of OpenCraft's March 2021 newsletter.
Ned Batchelder from edX and Fox Piacenti from OpenCraft gave a joint talk during the last Online Community Meetup. Ned explained the difference between edX and the Open edX system. Fox gave an overview of the components that make up the platform. They both answered intriguing questions about existing and upcoming features.
A series of developments are underway for the Open edX native mobile apps to support an increased number of assessment types. Upon completion, three widely-used XBlocks–Open Response Assessment (ORA), Drag And Drop, and Word Cloud–will be fully supported in the mobile apps, helping eliminate roadblocks that can prevent learners from completing courses.
-> Read full announcement on Open edX Blog
The Open edX Toggles and Settings Doc-a-thon ended on March 15th. A total of 17 members of the community joined forces, and wrote documentation for no less than 104 previously undocumented toggles and settings, including 32 contributed by OpenCraft! This example shows that meaningful contributions can come in small pieces : )
-> Click here for a full recap on the Open edX Blog
After much anticipation, we have completed the removal of XModule from the Open edX platform. XModule was the platform's original course component mechanism, and the predecessor of XBlock. This massive effort took the form of a blended development project involving both OpenCraft and edX. This milestone will bring about a major simplification of the courseware internal system, and we couldn't be happier! To mark the occasion, edX is even hosting an online "piñata celebration" on April 1st. Join us and celebrate!
This year, the Open edX Conference will be held from July 2 – 5, 2024 in Stellenbosch, South Africa. I’m […]
The arrival of new AI technology has sent the world of online education abuzz. The new technologies have brought new […]
Open edX presents Content Tagging! "Tagging" has been a long-requested feature for managing content in Studio, and now OpenCraft is finally designing and […]